AI Insights · Timothy · July 2024
Top 5 Cartoon Fantasy Games in Ireland: Q2 2024 Performance
In Q2 2024, Ireland's top 5 cartoon fantasy games saw varied trends in downloads, revenue, and weekly active users, with significant movements for each app. Discover detailed insights from Sensor Tower.
In the second quarter of 2024, the top five cartoon fantasy games in Ireland exhibited diverse trends in downloads, revenue, and weekly active users, according to data from Sensor Tower. Here’s a closer look at how each app performed on a unified platform:
Candy Crush Saga from King experienced a fluctuating revenue trend, peaking at around $93K in mid-April before dipping to $60K in late May and rebounding to $78K by the end of June. Downloads varied, starting at approximately 1.8K in early April and ending at about 1.8K again in late June, with a notable dip to 1.1K mid-quarter. Weekly active users showed a slight decline from 38.3K to 34.4K over the quarter.
Bluey: Let's Play! by Budge Studios saw a steady increase in revenue, reaching about $1.8K by the end of June. Downloads were highest in early May, peaking at 1.6K, before stabilizing around 1.1K towards the end of the quarter. Weekly active users showed a consistent upward trend, rising from 3.3K at the start of April to 4.1K by late June.
Avatar World ® from Pazu Games Ltd saw relatively stable revenue, hovering around $800 throughout the quarter. Downloads fluctuated slightly, peaking at 1.3K in early May and dipping to 844 in mid-June. The number of weekly active users remained fairly constant, ending the quarter at approximately 6.9K.
My Talking Angela 2 by Outfit7 Limited saw a significant increase in revenue, starting at $62 in early April and reaching $139 by the end of June. Downloads showed a downward trend, beginning at 1K and decreasing to around 640 by late June. Weekly active users experienced a decline from 7.6K to 6.5K over the quarter.
Aha World: School Day by Aha World Ltd. had a gradual increase in revenue, ending the quarter at around $767. Downloads varied, peaking at 1K in late June. Weekly active users increased steadily from 3.5K to 5.1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.